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	<title>Comments on: Project Nomad &#8211; Jason Battersby</title>
	<atom:link href="http://www.flylyf.com/project-nomad-jason-battersby/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.flylyf.com/project-nomad-jason-battersby/</link>
	<description>culture media</description>
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		<title>By: zaphon</title>
		<link>http://www.flylyf.com/project-nomad-jason-battersby/comment-page-1/#comment-6258</link>
		<dc:creator>zaphon</dc:creator>
		<pubDate>Fri, 04 Sep 2009 22:13:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.flylyf.com/?p=13170#comment-6258</guid>
		<description>Hope we&#039;ll be seeing more soon!</description>
		<content:encoded><![CDATA[<p>Hope we&#39;ll be seeing more soon!</p>
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		<title>By: zaphon</title>
		<link>http://www.flylyf.com/project-nomad-jason-battersby/comment-page-1/#comment-6259</link>
		<dc:creator>zaphon</dc:creator>
		<pubDate>Fri, 04 Sep 2009 22:12:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.flylyf.com/?p=13170#comment-6259</guid>
		<description>Being part of the industry as a designer for 11 years now I&#039;ve watched as the world of conceptual art and engineering are beginning to convergence. As far as I&#039;m concerned it isn&#039;t happening fast enough. There use to be a day when engineering dictated what was possible or not and on some occassions there where those who dared to challenge engineering an proving a concept possible therefore making it reality.&lt;br&gt;&lt;br&gt;Simple minds never dare to venture into the unknown or challenge the norm. Fortunately there are those of us who hear such critics as nothing more than noise in the the background. It is this brilliant group of visionaries that need to continue to push and challenge engineering to the limits because if we fail to do so we will begin to step into a very dry and static world.&lt;br&gt;&lt;br&gt;Keep up the good work and see emotional criticism as nothing more than a jealous and childish reaction that exposes an individuals weakness and insecurity.</description>
		<content:encoded><![CDATA[<p>Being part of the industry as a designer for 11 years now I&#39;ve watched as the world of conceptual art and engineering are beginning to convergence. As far as I&#39;m concerned it isn&#39;t happening fast enough. There use to be a day when engineering dictated what was possible or not and on some occassions there where those who dared to challenge engineering an proving a concept possible therefore making it reality.</p>
<p>Simple minds never dare to venture into the unknown or challenge the norm. Fortunately there are those of us who hear such critics as nothing more than noise in the the background. It is this brilliant group of visionaries that need to continue to push and challenge engineering to the limits because if we fail to do so we will begin to step into a very dry and static world.</p>
<p>Keep up the good work and see emotional criticism as nothing more than a jealous and childish reaction that exposes an individuals weakness and insecurity.</p>
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		<title>By: andyavelar21</title>
		<link>http://www.flylyf.com/project-nomad-jason-battersby/comment-page-1/#comment-6260</link>
		<dc:creator>andyavelar21</dc:creator>
		<pubDate>Tue, 04 Aug 2009 20:14:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.flylyf.com/?p=13170#comment-6260</guid>
		<description>well, i love it... i really do... as a design it&#039;s perfect... i love nature and i love technology as well... it&#039;s cool</description>
		<content:encoded><![CDATA[<p>well, i love it&#8230; i really do&#8230; as a design it&#39;s perfect&#8230; i love nature and i love technology as well&#8230; it&#39;s cool</p>
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		<title>By: chefboy</title>
		<link>http://www.flylyf.com/project-nomad-jason-battersby/comment-page-1/#comment-6261</link>
		<dc:creator>chefboy</dc:creator>
		<pubDate>Sat, 18 Jul 2009 16:53:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.flylyf.com/?p=13170#comment-6261</guid>
		<description>Very nice Photoshop skills. But unfortunately that is the limit of this projects merits. For me the floors lye in the lack of evidence or research that has lead the designer to conceptualise this work.&lt;br&gt;&lt;br&gt;It is all well and good thinking of such a futuristic mode of transport, and it is another proving that what you have designed is appropriate, viable, or ergonomic or even worth mass producing due to cost, mechanics or demand. Now I know that many people will think “ well, you have to start somewhere!” and I would agree. But I would suggest starting with research in a breadth of material. For example insect locomotion is the most economic way to produce movement. So to disregard this and base you design on a “Cat” is proof that the project is grossly misguided. As for the idea that the machine symbiotically draws energy from the rider is fantastical at best. The high user positioning, I can imagine, gives the rider a good vantage point, but the problems faced with a high centre of gravity and practicalities of getting on and off would surly be more detrimental in the long run.&lt;br&gt;&lt;br&gt;I believe if someone would design packaging for a “cancer cure” it would not receive the praise this project has.</description>
		<content:encoded><![CDATA[<p>Very nice Photoshop skills. But unfortunately that is the limit of this projects merits. For me the floors lye in the lack of evidence or research that has lead the designer to conceptualise this work.</p>
<p>It is all well and good thinking of such a futuristic mode of transport, and it is another proving that what you have designed is appropriate, viable, or ergonomic or even worth mass producing due to cost, mechanics or demand. Now I know that many people will think “ well, you have to start somewhere!” and I would agree. But I would suggest starting with research in a breadth of material. For example insect locomotion is the most economic way to produce movement. So to disregard this and base you design on a “Cat” is proof that the project is grossly misguided. As for the idea that the machine symbiotically draws energy from the rider is fantastical at best. The high user positioning, I can imagine, gives the rider a good vantage point, but the problems faced with a high centre of gravity and practicalities of getting on and off would surly be more detrimental in the long run.</p>
<p>I believe if someone would design packaging for a “cancer cure” it would not receive the praise this project has.</p>
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		<title>By: Project Nomad Leaps Out Of The Next Transformers Movie &#171; Techspedia</title>
		<link>http://www.flylyf.com/project-nomad-jason-battersby/comment-page-1/#comment-3134</link>
		<dc:creator>Project Nomad Leaps Out Of The Next Transformers Movie &#171; Techspedia</dc:creator>
		<pubDate>Wed, 08 Jul 2009 14:30:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.flylyf.com/?p=13170#comment-3134</guid>
		<description>[...] [ Flylyf&#160;] [...]</description>
		<content:encoded><![CDATA[<p>[...] [ Flylyf&#160;] [...]</p>
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		<title>By: Demetrius</title>
		<link>http://www.flylyf.com/project-nomad-jason-battersby/comment-page-1/#comment-5660</link>
		<dc:creator>Demetrius</dc:creator>
		<pubDate>Tue, 07 Jul 2009 20:29:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.flylyf.com/?p=13170#comment-5660</guid>
		<description>Yes ...If there were giant birds that could/would carry people. And, if you had to feed a jet worms and bread crumbs... Planes would *also* be redundant.</description>
		<content:encoded><![CDATA[<p>Yes &#8230;If there were giant birds that could/would carry people. And, if you had to feed a jet worms and bread crumbs&#8230; Planes would *also* be redundant.</p>
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		<title>By: Digital Drops &#187; Blog Archive &#187; Projeto Nomad, Um Conceito para um Cavalo Mecânico</title>
		<link>http://www.flylyf.com/project-nomad-jason-battersby/comment-page-1/#comment-3061</link>
		<dc:creator>Digital Drops &#187; Blog Archive &#187; Projeto Nomad, Um Conceito para um Cavalo Mecânico</dc:creator>
		<pubDate>Tue, 07 Jul 2009 19:25:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.flylyf.com/?p=13170#comment-3061</guid>
		<description>[...] Saiba mais na FlyLyf. [...]</description>
		<content:encoded><![CDATA[<p>[...] Saiba mais na FlyLyf. [...]</p>
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		<title>By: Demetrius</title>
		<link>http://www.flylyf.com/project-nomad-jason-battersby/comment-page-1/#comment-3059</link>
		<dc:creator>Demetrius</dc:creator>
		<pubDate>Tue, 07 Jul 2009 13:29:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.flylyf.com/?p=13170#comment-3059</guid>
		<description>Yes ...If there were giant birds that could/would carry people. And, if you had to feed a jet worms and bread crumbs... Planes would *also* be redundant.</description>
		<content:encoded><![CDATA[<p>Yes &#8230;If there were giant birds that could/would carry people. And, if you had to feed a jet worms and bread crumbs&#8230; Planes would *also* be redundant.</p>
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		<title>By: Adam R Sweet (celticagent) 's status on Monday, 06-Jul-09 14:32:13 UTC - Identi.ca</title>
		<link>http://www.flylyf.com/project-nomad-jason-battersby/comment-page-1/#comment-3009</link>
		<dc:creator>Adam R Sweet (celticagent) 's status on Monday, 06-Jul-09 14:32:13 UTC - Identi.ca</dc:creator>
		<pubDate>Mon, 06 Jul 2009 14:32:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.flylyf.com/?p=13170#comment-3009</guid>
		<description>[...]  http://www.flylyf.com/project-nomad-jason-battersby/  [...]</description>
		<content:encoded><![CDATA[<p>[...]  <a href="http://www.flylyf.com/project-nomad-jason-battersby/" rel="nofollow">http://www.flylyf.com/project-nomad-jason-battersby/</a>  [...]</p>
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		<title>By: trolox</title>
		<link>http://www.flylyf.com/project-nomad-jason-battersby/comment-page-1/#comment-3026</link>
		<dc:creator>trolox</dc:creator>
		<pubDate>Mon, 06 Jul 2009 14:02:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.flylyf.com/?p=13170#comment-3026</guid>
		<description>Because this designer (and a ton of the other ones that get posted on these design blogs) often post cool CG models with no idea of anything from physics to electronics. Its not a concept design, its a graphic design (you never take a robot in a movie to be a concept design, do you?)&lt;br&gt;&lt;br&gt;The only thing that this rip-off from about 10 different post-apoco animes was &quot;designed&quot; to do was to draw views to this guys website, and hopefully land him a job.  the thing doesn&#039;t even have the proper physical proportions to stand correctly (unless its made of some magical new material that doesn&#039;t exist yet) &lt;br&gt;&lt;br&gt;A good industrial designer will present a concept with at least SOME idea of how something might work.&lt;br&gt;A bad industrial designer makes pretty CG pictures.</description>
		<content:encoded><![CDATA[<p>Because this designer (and a ton of the other ones that get posted on these design blogs) often post cool CG models with no idea of anything from physics to electronics. Its not a concept design, its a graphic design (you never take a robot in a movie to be a concept design, do you?)</p>
<p>The only thing that this rip-off from about 10 different post-apoco animes was &#8220;designed&#8221; to do was to draw views to this guys website, and hopefully land him a job.  the thing doesn&#39;t even have the proper physical proportions to stand correctly (unless its made of some magical new material that doesn&#39;t exist yet) </p>
<p>A good industrial designer will present a concept with at least SOME idea of how something might work.<br />A bad industrial designer makes pretty CG pictures.</p>
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